By Julian Harty, Mahadev Satyanarayanan
Trying out purposes for cell phones is tough, time-consuming, and tough to do successfully. many folks have restricted their trying out efforts to hands-on trying out of an program on a couple of actual handsets, they usually need to repeat the method each time a re-creation of the software program is able to attempt. they might leave out the various variations of real-world use, and for this reason their clients are left with the disagreeable mess of a failing program on their telephone. attempt automation may also help to extend the variety and scope of checking out, whereas decreasing the overhead of handbook trying out of every model of the software program. in spite of the fact that automation isn't a panacea, really for cellular functions, so we have to choose our try automation demanding situations correctly. This publication is meant to aid software program and try out engineers decide accurately to accomplish extra; and to that end convey larger caliber, operating software program to clients. This Synthesis lecture offers functional suggestion in accordance with direct adventure of utilizing software program try automation to aid enhance the trying out of quite a lot of cellphone purposes, together with the newest AJAX functions. the point of interest is on purposes that depend on a instant community connection to a distant server, but the ideas might follow to different similar fields and purposes. we begin by way of explaining phrases and a few of the major demanding situations interested by checking out telephone functions. next chapters describe one of those program e.g. markup, AJAX, purchaser, by means of a comparable bankruptcy on easy methods to try each one of those functions. universal try out automation ideas are coated in a separate bankruptcy, and at last there's a short bankruptcy on while to check manually. The publication additionally includes a number of guidelines and hyperlinks to extra fabric that will help you to enhance your trying out utilizing automation accurately.
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Extra info for A Practical Guide to Testing Wireless Smartphone Applications
7. Test the helper function by searching for “Google Maps”. 4 Make a basic HTTP request. Set the content-type to control the markup language returned by the web server. Set the user-agent to emulate a particular phone model. Parse the returned xHTML content to determine whether the Google Maps for Mobile link is provided for particular phone models. BUILDING ON YOUR FIRST AUTOMATED SCRIPTS We can build on these basic scripts to automate more of our mobile browser testing. 1 Data-Driven Tests We can make the tests “data-driven” as follows: • Define a of input parameters.
Here is an overview of what that chapter includes: 12 a practical guide to testing wireless smartphone applications • • • • Sending an HTTP request and receive the response; Analyzing the request and response; Device Emulation, starting by adding a user-agent setting and adding more HTTP headers until we manage to convince the server that our tests should be treated as that device; and HTTP + Device Emulation + Content Validation. Subsequent chapters include code snippets to highlight specific aspects or topics of test automation.
So with four simple lines of code we have the page content. 2: Display the HTTP response headers for WML. 3: Display the content type response header for WML. Here you may notice something strange: the content type indicates the content is in WML, rather than xHTML or HTML. Google’s search engine seems to be defaulting to the oldest markup language, rather than the most popular one — why is that? Early mobile wireless devices used WAP requests and expected WML responses. Later phones were often able to support both WML and xHTML, while newer phones support xHTML and HTML.
A Practical Guide to Testing Wireless Smartphone Applications by Julian Harty, Mahadev Satyanarayanan